Game Guide

Learn to Play Age of Space - Complete beginner's guide to Age of Space. Learn how to build, attack, spy, colonize, and dominate the galaxy!

Transport & Deployment

As your empire grows across multiple planets, efficiently moving resources and fleet between them becomes a critical skill. Transport missions let you send resources from rich planets to developing colonies, share Deuterium for fleet fuel, and support allies. Deploy missions let you permanently relocate fleet to new bases. This chapter covers both mission types, cargo ship capacities, fuel costs, and optimal logistics strategies.

Transport vs Deploy

Age of Space has two distinct mission types for moving resources and fleet. Understanding the difference is essential:

Transport Mission Send resources from one planet to another. Ships carry resources to the destination, unload, and then return home automatically. Use this to feed new colonies, supply allies, or redistribute resources.
Deploy Mission Permanently station your fleet at another of your planets. Ships fly to the destination and STAY there — they do not return. The ships and any resources they carry become part of the destination planet. Use this to relocate fleet to a new strategic base.
Warning!
The key difference: Transport ships come back, Deploy ships do not. Always double-check which mission type you selected before sending.

How to Send a Transport

Follow these steps to send resources between your planets or to another player:

  1. Go to the Fleet Page and select your cargo ships. Small Cargo holds 5,000 units; Large Cargo holds 25,000 units. Select enough ships to carry all the resources you want to send.
  2. Enter the destination coordinates. This can be one of your own planets or another player's planet.
  3. Select the mission type "Transport" for a round trip, or "Deploy" to permanently station the fleet.
  4. Enter the amount of each resource to send: Titanium, Graphene, and Deuterium. The interface shows your available resources and remaining cargo capacity.
  5. Review the mission summary: travel time, fuel cost, and loaded resources. Click "Send Fleet" to dispatch.

Cargo Capacity by Ship

Different ships have different cargo capacities. Here are the most common transport ships:

Small Cargo — 5,000 units. Fast and cheap. Good for small transfers and quick deliveries.
Large Cargo — 25,000 units. Five times the capacity of a Small Cargo. Most efficient for large resource transfers.
Colony Ship — 7,500 units. Can carry resources to new colonies, but is consumed on colonization.
Recycler — 20,000 units. Primarily for debris collection, but can also transport resources.

Combat ships also have small cargo capacities (Light Fighter: 50 units, Cruiser: 800, Battleship: 1,500), but they are extremely fuel-inefficient for transport. Always use dedicated cargo ships.

Fuel Consumption & Distance

Fleet missions consume Deuterium as fuel. The amount depends on distance and fleet speed:

Fuel = Base_Consumption * (Distance / 35000) * Speed_Factor^2
Each ship has a base fuel consumption. Longer distances and higher speed settings consume more fuel. Flying at 50% speed uses only 25% of the fuel compared to 100% speed.
  • Same System — Very short distance, minimal fuel. Ideal for transfers between close planets.
  • Same Galaxy — Moderate distance and fuel. Most common transport scenario.
  • Cross Galaxy — Extreme distance, massive fuel costs. Avoid cross-galaxy transport whenever possible.
Pro Tip
To save Deuterium, use lower fleet speed settings for non-urgent transports. A shipment at 30% speed costs only 9% of the fuel compared to 100% speed.

Deploying Fleet

The Deploy mission permanently moves ships from one of your planets to another. This is essential when:

  • You build ships on a production planet and want to station them on a strategic front-line planet.
  • You are reorganizing your fleet distribution across your empire.
  • You want to move your main fleet to a new base closer to active targets.
Important!
Remember: you can only deploy to YOUR OWN planets. You cannot deploy fleet to an ally's planet — use Transport for that, and the ships will return home after unloading.

When deploying, you can also load resources onto the fleet. Both the ships and the resources will become part of the destination planet permanently.

Transport Tips

Use Large Cargos for Efficiency
Large Cargos carry 5x more resources than Small Cargos while consuming only slightly more fuel. For any significant resource transfer, Large Cargos are far more fuel-efficient per unit of resources moved.
Supply New Colonies Immediately
When you colonize a new planet, send a Large Cargo full of resources right away. The new colony has zero production and needs a resource boost to start building mines. Even 50,000 of each resource makes a huge difference.
Keep Deuterium Reserves
Always keep a reserve of Deuterium on each planet for emergency transport and fleet-saving. Running out of Deuterium means your fleet cannot move — a dangerous situation if you are being attacked.
Reduce Speed for Non-Urgent Transport
If you are sending resources to a colony overnight and timing does not matter, set fleet speed to 10-30%. This drastically reduces fuel cost. The resources arrive a bit later, but you save enormous amounts of Deuterium.

Experienced players develop efficient logistics chains to maximize their empire's productivity:

Hub Planet Strategy — Designate one centrally-located planet as your resource hub. All mine planets send their excess resources here, and you distribute from the hub to wherever resources are needed. This minimizes total flight distance.

Deuterium Farm Distribution — If you have Deuterium farm planets (positions 13-15), set up regular transport schedules to move Deuterium to your main planets. Deuterium is the bottleneck for most fleet operations.

The optimal transport frequency depends on your play style. Active players might transport every few hours. Casual players might do one large transport per day. The key is to never let resources pile up beyond storage capacity on production planets.

For very large resource transfers, consider using multiple transport waves rather than one massive fleet. This spreads the risk — if one transport is intercepted, you do not lose everything.

Frequently Asked Questions

Yes. Enter their planet coordinates and select the Transport mission. Your ships will deliver the resources and return home. Note that there may be limits on how much you can send to prevent trade abuse, depending on server rules.

Transport is a round trip: ships deliver resources and return home automatically. Deploy is permanent: ships and resources stay at the destination. You can only deploy to your own planets.

No. Transport and Deploy missions cannot be attacked while in transit. However, if you send a Transport to an enemy player's planet, your ships will be visible on arrival and could be attacked while at the destination before they return.

Use Large Cargos instead of Small Cargos for better fuel efficiency per resource unit. Lower the fleet speed setting for non-urgent transports — 30% speed uses only 9% of the fuel compared to 100%. Colonize within the same galaxy to keep transport distances short.

AgeOfSpace