Game Guide
Learn to Play Age of Space - Complete beginner's guide to Age of Space. Learn how to build, attack, spy, colonize, and dominate the galaxy!
Transport & Deployment
As your empire grows across multiple planets, efficiently moving resources and fleet between them becomes a critical skill. Transport missions let you send resources from rich planets to developing colonies, share Deuterium for fleet fuel, and support allies. Deploy missions let you permanently relocate fleet to new bases. This chapter covers both mission types, cargo ship capacities, fuel costs, and optimal logistics strategies.
Transport vs Deploy
Age of Space has two distinct mission types for moving resources and fleet. Understanding the difference is essential:
| Transport Mission | Send resources from one planet to another. Ships carry resources to the destination, unload, and then return home automatically. Use this to feed new colonies, supply allies, or redistribute resources. |
| Deploy Mission | Permanently station your fleet at another of your planets. Ships fly to the destination and STAY there — they do not return. The ships and any resources they carry become part of the destination planet. Use this to relocate fleet to a new strategic base. |
How to Send a Transport
Follow these steps to send resources between your planets or to another player:
- Go to the Fleet Page and select your cargo ships. Small Cargo holds 5,000 units; Large Cargo holds 25,000 units. Select enough ships to carry all the resources you want to send.
- Enter the destination coordinates. This can be one of your own planets or another player's planet.
- Select the mission type "Transport" for a round trip, or "Deploy" to permanently station the fleet.
- Enter the amount of each resource to send: Titanium, Graphene, and Deuterium. The interface shows your available resources and remaining cargo capacity.
- Review the mission summary: travel time, fuel cost, and loaded resources. Click "Send Fleet" to dispatch.
Cargo Capacity by Ship
Different ships have different cargo capacities. Here are the most common transport ships:
| Small Cargo — 5,000 units. Fast and cheap. Good for small transfers and quick deliveries. | |
| Large Cargo — 25,000 units. Five times the capacity of a Small Cargo. Most efficient for large resource transfers. | |
| Colony Ship — 7,500 units. Can carry resources to new colonies, but is consumed on colonization. | |
| Recycler — 20,000 units. Primarily for debris collection, but can also transport resources. |
Combat ships also have small cargo capacities (Light Fighter: 50 units, Cruiser: 800, Battleship: 1,500), but they are extremely fuel-inefficient for transport. Always use dedicated cargo ships.
Fuel Consumption & Distance
Fleet missions consume Deuterium as fuel. The amount depends on distance and fleet speed:
- Same System — Very short distance, minimal fuel. Ideal for transfers between close planets.
- Same Galaxy — Moderate distance and fuel. Most common transport scenario.
- Cross Galaxy — Extreme distance, massive fuel costs. Avoid cross-galaxy transport whenever possible.
Deploying Fleet
The Deploy mission permanently moves ships from one of your planets to another. This is essential when:
- You build ships on a production planet and want to station them on a strategic front-line planet.
- You are reorganizing your fleet distribution across your empire.
- You want to move your main fleet to a new base closer to active targets.
When deploying, you can also load resources onto the fleet. Both the ships and the resources will become part of the destination planet permanently.