Game Guide
Learn to Play Age of Space - Complete beginner's guide to Age of Space. Learn how to build, attack, spy, colonize, and dominate the galaxy!
Technologies Reference
Technologies are permanent upgrades that apply across your entire empire. Unlike buildings, which are planet-specific, researched technologies benefit all your planets simultaneously. This reference covers all 16 technologies available in the game.
Drive Technologies
Drive technologies increase the speed of your ships. Each drive type powers different ships, and upgrading the relevant drive makes those ships faster. Some ships switch to a better drive engine at certain tech levels, gaining a massive speed boost.
| Technology | Effect per Level | |
|---|---|---|
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Combustion Drive | +10% speed per level for Combustion-powered ships. |
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Impulse Drive | +20% speed per level for Impulse-powered ships. |
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Hyperspace Drive | +30% speed per level for Hyperspace-powered ships. |
Combat Technologies
Combat technologies improve the fighting capabilities of all your ships and defenses. These three technologies are multiplicative with each other, making even small upgrades very impactful in battle. Keep them balanced and as high as possible.
| Technology | Effect per Level | |
|---|---|---|
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Weapons Technology | +10% attack power per level for all ships and defenses. |
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Shield Technology | +10% shield strength per level for all ships and defenses. |
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Armor Technology | +10% hull points per level for all ships and defenses. |
Economy Technologies
Economy technologies improve energy production and resource efficiency. Energy Tech boosts Fusion Reactor output, while Plasma Tech provides a percentage bonus to mine production at high levels.
| Technology | Effect per Level | |
|---|---|---|
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Energy Technology | +10% Fusion Reactor output per level. Prerequisite for other techs. |
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Plasma Technology | +1% Titanium, +0.66% Graphene, +0.33% Deuterium production per level. |
Utility Technologies
Utility technologies provide essential empire management capabilities. Espionage Tech improves your spying ability and defense against spies, Computer Tech increases your maximum number of simultaneous fleet slots, and Intergalactic Research Network connects your labs for faster research.
| Technology | Effect per Level | |
|---|---|---|
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Espionage Technology | +1 spy level per level. Reveals more categories in enemy spy reports. |
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Computer Technology | +1 fleet slot per level. |
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Intergalactic Research Network | +1 connected Research Lab per level. |
Prerequisite Technologies
These technologies are primarily required to unlock other technologies, ships, and buildings. While they do not provide direct combat bonuses, they are essential stepping stones in your technology tree.
| Technology | Effect per Level | |
|---|---|---|
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Hyperspace Technology | Prerequisite for Hyperspace Drive. Enables advanced ships. |
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Laser Technology | Prerequisite only. Unlocks Laser defenses and advanced techs. |
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Ion Technology | Prerequisite only. Unlocks Ion Cannon and advanced techs. |
Colonization
Astrophysics determines how many planets you can colonize. Each two levels allow one additional colony, making it one of the most important research lines for expanding your empire.
| Technology | Effect per Level | |
|---|---|---|
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Astrophysics | +1 colony slot per 2 levels. +1 expedition slot per 2 levels. |
Endgame Technology
Graviton Technology is the ultimate research achievement, requiring enormous energy to complete. It unlocks the Death Star, the most powerful ship in the game.
| Technology | Effect per Level | |
|---|---|---|
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Graviton Technology | Unlocks Death Star construction. |















