Version 1.2.0 — Daily Missions, Notifications Redesign & Captain Fixes
Update

Version 1.2.0 — Daily Missions, Notifications Redesign & Captain Fixes

2026-03-01 20:00:00

We're excited to release AgeOfSpace V 1.2.0, our biggest update yet! This version introduces an entirely new progression system, a redesigned notification experience, critical bug fixes, and major security improvements under the hood.

🎯 Daily Missions — New Progression System

A brand new Daily Missions system gives players daily and weekly objectives with meaningful rewards.

How It Works

  • 6 daily missions + 3 weekly missions automatically generated
  • 52 unique mission types across 7 categories: Economy, Construction, Military, Fleet, Research, Social, and Survival
  • Mission difficulty scales automatically based on your rank and production
  • Progress is tracked in real time — no manual claiming needed

Rewards

Earn points by completing missions and unlock 4 reward tiers each day:

  • Tier 1 (25 pts): 50% of hourly resource production
  • Tier 2 (50 pts): 75% resources + build time speedup
  • Tier 3 (75 pts): 75% resources + Dark Matter
  • Tier 4 (100 pts): Choose your reward — resources, ships, or Dark Matter

Premium players receive a 50% bonus on resource rewards.

Streak System

  • Build a consecutive day streak for milestone bonuses at days 3, 7, 14, 30, 60, and 90
  • Earn 1 free streak freeze per week — skip a missed day without losing your streak
  • Additional freezes available for 50 Dark Matter

🔔 Redesigned Notification System

Notifications have been completely overhauled with a modern glassmorphism design.

  • 5 notification categories with color-coded toasts: Fleet (cyan), Building (gold), Research (purple), Combat (red), Messages (blue)
  • Category-specific sounds for fleet, building, research, combat, and message events
  • New Notification Center — click the bell icon to see your last 50 notifications with timestamps
  • Notification history persists across page refreshes

🧑‍✈️ Captain System Fixes

Several critical bugs that caused captains to become permanently locked have been resolved:

  • Captains are now properly released when their fleet is destroyed in combat
  • Fixed captain release in Attack, Spy, Colonization, and Missile missions
  • Captain assignment now uses pessimistic locking to prevent race conditions during fleet dispatch
  • Added maintenance command to release stuck captains from past bugs

🚀 Expedition Improvements

  • All expedition outcome messages now properly translated in all 9 languages
  • Reports now show captain XP gains, item discoveries, and pirate battle results
  • Fixed missing translation keys for pirate encounters, empty expeditions, and captain items

🔒 Security & Stability

A comprehensive security audit was performed and all critical vulnerabilities have been patched:

  • Replaced unsafe code execution with a secure formula parser
  • Fixed database query vulnerabilities
  • Added input sanitization across all user-generated content
  • Improved webhook verification for payment processing
  • Optimized database queries for faster page loads

🐛 Other Bug Fixes

  • Fixed notification channel mismatches (chat, alliance, and messages were sharing the same channel)
  • Fixed fleet event overlap detection
  • Improved construction queue reliability
  • Fixed missing EventBus emits for building and research completion

Thank you for playing AgeOfSpace! Your feedback drives every update. See you in space, Commander. 🌌

AgeOfSpace